The Underground Woods of
Darathir are place locked away in darkness, deep in a cavern, maybe even in the
Underdark, or even further down. You have never encountered a forest like this
before, with so many mutations and weird-looking trees. Roll on the tables to
see what Darathir consist off.
Ground
1.
Rock. Just normal
rock.
2.
Solid Darkness. You can’t see
any ground and there might be gaps inbetween.
3.
Lava Streams. Be careful
where you step. Preferred travel through the trees.
4.
Diamond. If you hold a
torch above it, it shines so bright.
5.
Flesh. It’s really
creepy and you feel sick with every step you take.
6.
Upside down and
Roll again. The trees come out of the ceiling and slowly descend down.
Trees
1.
Tentacles. The trees reach
out to you to grapple.
2.
Flying Fangs. More hovering
than flying, there are huge fangs that grow leaves.
3.
Light Beams. Beams of light
come from the ground in this place of darkness.
4.
Molded Silver. You never knew
silver could stink so much.
5.
Fungus. Giant mushroom
trees, what more can I say?
6.
Giant Lavender.
It smells and
looks like lavender, so it must be…
7.
Upright Snakes.
A terrible spot
where snakes grow leaves.
8.
Flowing Water. Waterfalls, but
flowing up to the roof.
9.
Copper. It’s slightly
rusted.
10. Huge Stalagmites. Rocky outcroppings that have leaves
here.
11. Lava Bursts. The bursts of lava come every 90
seconds.
12. Glass. There trees can be broken down easily, but be careful
where you step.
Leafs
1.
Sparks. Sparks come
out of the branches and trees and light up the room.
2.
Porcelain. It can be
broken easily, but it probably sells well.
3.
Rusted Bronze. The easiest way
to get some bronze is to go here.
4.
Feathers. Beautiful
feathers in all colors adorn the trees.
5.
Golden Drops. Slowly dripping
from the branches are golden balls.
6.
Eye Balls. They are
looking at you, you know it.
7.
Small
Anti-Magic Fields. Useful when going after a caster, but they lose the
field when picked.
8.
Rubies. Red rubies hang
off the leaves, far too high to get to.
9.
Fungi. Everywhere
sprouts fungi, small mushrooms on top of the trees.
10. Pure Darkness. You can’t see the leaves, but their
absence notes them.
Creatures
1.
Funganoids. You can read
all about them somewhere else.
2.
Scarabs. They scare you,
they’re frightening big here.
3.
Stone
Manticores. They can only fly for a second before getting tired.
4.
Tin men. Harvesting
bronze in these forests.
5.
Vulnerable Gass
Elemental. They can choke you to death.
6.
Blood Maggots. Make sure they
don’t stick.
Inhabitance
1.
There is No One
around in this forest, it grows wild.
2.
There is a cave
system in the forest that might lead somewhere.
3.
There is a Village
underneath the forest. It has a mine.
4.
There is a Village
within the forest.
5.
There is a Sacrificial
Place, an offering temple, a holy
shrine.
6.
There is a Town
within the forest.
7.
There are the remnants of a Great Fortress.
8.
The deeper
layers of Hell can be reached.
How would I use these tables?
When thinking of a celestial forest, you could go through these tables
and pick whatever suits you best. You could also roll on the table and be
inspired by the strange combinations that can come out of it.
No comments:
Post a Comment